![]() Defeating enemies gives experience points, and players can use these to level up their stats as their discretion. Each weapon has its own properties, plus each player has their own stats regarding power, health, speed, and magic. Each character has a default weapon, but players can pick up dropped weapons or buy new ones with gold dropped throughout the level. Players move along a belt scrolling path and are given two attack buttons for fast and heavy attacks, as well as a button for blocking with their shield. The beat-em-up action takes particular inspiration from River City Ransom and Guardian Heroes. It’s kind of dumb to present the only female characters in the game as literal trophies, but to be fair, is a trope consistent with earlier beat-em-ups. After taking down the bad guy, the players might fight each other to win the kiss of the fair maiden. Additionally, bosses hold a kidnapped princess. Other encounters include a trek through a UFO to fight the aliens from Alien Hominid, along with a boss that paints poorly-drawn renditions of other Newgrounds characters. (This kind of humor should be expected from Newgrounds, which reveled in this sort of stuff.) It’s not all juvenile though, as there are other cleverly weird bits, like when your soldiers take a break from smashing up enemies and instead challenge them to a game of volleyball. In one early, you ride on a deer, running through the forest and evading obstacles, until the threat of an impending giant causes the poor creature to perpetually crap itself in fear, propelling you forward with the force of diarrhea. Though the game starts off in a fairly standard Dung Age medieval setting, fighting orcs through forests or wandering through rival kingdoms, it doesn’t really adhere too closely this and generally prefers to go off in all sorts of silly directions. ![]() The levels can be selected via a Super Mario World-type map screen, and although you might occasionally be diverted off the path to get a necessary item, progress is generally linear. However, more characters can be unlocked through either playing minigames or buying downloadable content. Players initially start out with these four knights (though there are bonus characters at the start if you own any of The Behemoth’s other games), with their colors relating to elemental affinities: orange (fire), red (electricity), blue (ice), and green (poison). The plot involves up to four gallant knights (or whatever the players choose to play as) rescuing four princesses and a power crystal from an evil wizard and all of his cohorts. Initially titled “Ye Olde Sidescroller”, it was eventually re-titled Castle Crashers, and released in 2008 for Xbox Live Arcade to great acclaim. While finding modest success, their next game would take on a different classic genre: the beat-em-up. Born out the popular Flash website Newgrounds, indie developer The Behemoth released Alien Hominid, an homage to arcade run-and-guns like Metal Slug.
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