Tl dr - Great solution, stay on equal footing, ninja for surprise slaps, stopping power sucks I still chose mighty over a more agile body type since I'm sure their speediness is mostly negated in the daze anyway, but man, it was hard to flank anyone unless you had them totally by surprise. Sooo frustrating, so make sure you're even with your opponent.įinally, what's the deal with how much "stopping power" the winning team's guns have against you when you're dazed? Even as a mighty, regular machine guns would stop me in my tracks and push me back - would the grounded perk help with this? Doubt it's better than kinda bulletproof. Looking straight down, none of the slaps registered again. On Amusement Mile I dropped through the window on the roof of the gift shop (per the solution, and where I eventually got my 50th slap) and actually landed on top of someone, and was bouncing on their head (we were behind a counter or something). Once on Gotham Power I was trying to jump-slap a player who was on a box just above me, and even though he had his back turned and was on the edge nearest to me, no hits registered. I'd also add that you have to be on equal footing and super close for the slaps to count. I tried to pick spots on every map where the offensive team would defend the speaker from, get there early and cloak, and then hopefully get at least 1 slap for free on an unsuspecting player. I also used Broon43's advice of going ninja smoke + body armor + mighty body. Sneaky G Wizard has confirmed that accepting the Promotion will erase your progress towards this achievement, so you want to do Slap Happy BEFORE going for I'd activate rampage, drop down then just go slap-happy crazy! Quite a satisfying achievement. Then I'd approach enemies who took defensive positions near the machine – like the roof above (or the hole in the gift shop roof on Amusement Mile). While they were retrieving the battery and hooking it up I was getting myself killed to earn Angry Hedgehog. My best single session took place here when I was grossly outnumbered 6 to 1 normally I'd be cursing the poor matchmaking system or imbalance created by bailers, but for the purpose of this achievement I was loving it! I got 8 slaps in, and could've done much better had I not accidentally mistimed a rampage. Being the most compact map it is amazingly navigable with the Spring Boots. And for the love of cheevos DO NOT (as the game suggests) use RT directly on the brainwashing machine to smash it! Shortening the broadcast might be good game strategy, but it's very bad for maximizing Slap-Happy Time! Keep your eye on the minimap because throughout the broadcast, enemy positions are always revealed as red dots. Let the enemy get the battery and bring it to their machine do not interfere with its installation get yourself killed five times along the way to earn the Angry Hedgehog rampage, then time its use well while entranced. Note that when you are killed during the trance there is no / prompt for respawn – you instanly respawn elsewhere, so quickly get back to slappin'!īecause the points system in Psych Warfare rewards the brainwashers, those who are focused intently on the achievement should PLAY TO LOSE. The “Angry Hedgehog” (death streak) and “Tough as Nails” (kill streak) rampages award you 75% damage reduction for 15 seconds – invaluable if you time it properly during the trance while near enemies. Perhaps the most important aspect of your loadout is the RAMPAGE, which is earned via death streaks or kill streaks, and activated by using. Conversely, the following Fun Facts are completely useless during Slap-Happy Time and should be avoided: "Possum Player," "Quick Reflexes," "Mad Bomber," "Marksman," and "Cutthroat." And good alternates are "Fleet-Footed” in slot 1 for extra speed, and "Wooden Legs" in slot 2 to counter a team that's good with traps. Other Fun Facts offer DR to specifc types of weapons. The Fun Facts “Horse Healthy" and “Kinda Bulletproof” increase health and bullet resistance, respectively. Prepare a DEFENSIVE LOADOUT when entering Psych Warfare, focusing only on what will help you during brainwashing broadcasts. but I've found few players who are charitable about this. Unfortunately, the Game Modes category of feats (and all corresponding XP bonuses) cannot be accessed until you reach level 35, but the achievement is unlockable from day one.**Īs for strategy to maximize successful panic-slap kills, let me say this: It would be really cool if the brainwashing team would become passive during the broadcast, serving themselves up for easy panic-slap kills (which I've done because I know I'm not the only one who wants this achievement). To track some of your progress toward this achievement, choose Track Record > Feats of Prowess > Game Modes > Psych Warfare > Slap Happy. At the end of the match you can to see the score breakdown which shows how many slap kills you landed.
0 Comments
Leave a Reply. |